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Vanguard iconVanguard

Disrupter

Venom

Vanguard

Disrupter

Venom functions as a dive Vanguard built around swing engages, bonus-health cycling, and backline disruption. His value comes from forcing attention, slowing enemies with Cellular Corrosion, knocking teams up with Frenzied Arrival, and using Feast of the Abyss to survive or finish clustered targets. He fits dive comps that want a durable disruptor.

Dive TankBackline DisruptorDisruption Ultimate
Venom prestige art

Hero Dimensions

Combat Profile

Base Health: 675Base Movement Speed: 6 m/sPrimary Fire: ProjectileUltimate Cost: 2500

Burst Damage

5 / 10

Pick PotentialOff-Angle PressureBurst DamageFlank PressureDive Pressure

Sustained Damage

6 / 10

Sustained DamageBrawl PressureArea of Effect DamagePercent Health Damage

Effective Range

3 / 10

Projectile Primary Fire

Burst Healing

1 / 10

Sustained Healing

1 / 10

Self Sustain

8 / 10

Self-Sustain

Effective Health Pool

10 / 10

High Health Pool

Self Preservation

9 / 10

Grant Self Bonus Health

Invulnerability

3 / 10

Invulnerability

Ally Protection

2 / 10

Threat Presence

9 / 10

Frontline DisruptionBackline DisruptionThreat Presence

Space Control

6 / 10

Enemy Debuff

6 / 10

Apply Anti-HealSlow

Interruption

5 / 10

Displacement

7 / 10

PushShoveKnock Up

Movement Speed

8 / 10

Verticality

7 / 10

Wall ClimbWall Run

Rapid Relocation

8 / 10

SwingSlam

Team Buff

1 / 10

Information Gathering

1 / 10

Team Enablement

6 / 10

Fight Winning

7 / 10

Execute-style Ultimate

Combo Potential

8 / 10

Disruption UltimateInitiation Ultimate

Ultimate Economy

7 / 10

Objectives

  • Initiate Ultimate
  • Coordinate Ultimates
  • Counter Ultimate
  • Punish Ultimate
  • Bait Ultimate
  • Initiate Dive
  • Follow Up Dive
  • Coordinate Dive
  • Solo Dive
  • Bait Cooldowns
  • Disrupt Backline
  • Disrupt Frontline
  • Disrupt Marksman
  • Disrupt Artillery
  • Disrupt Flier
  • Solo Frontline
  • Peel Flanker
  • Peel Disruptor
  • Peel Skirmisher
  • Peel Bruiser
  • Control Space
  • Deny Area
  • Take Space
  • Create Space
  • Hold Space
  • Focus Fire
  • Focus Frontline
  • Focus Support
  • Focus Flier
  • Focus Marksman
  • Focus Artillery
  • Focus Skirmisher
  • Focus Lifeline
  • Focus Playmaker
  • Focus Combatant
  • Remove Threats From High Ground
  • Chase Down Flanker
  • Chase Down Skirmisher
  • Prevent Escape
  • Protect Backline
  • Protect Supports
  • Enable Dive
  • Secure Pick
  • Confirm Elimination
  • Contest Objective
  • Stall Objective
  • Zone Objective
  • Clear Angle
  • Hold Angle
  • Force Rotation
  • Punish Rotation
  • Interrupt Channel
  • Apply Debuffs
  • Mark Priority Target

Strengths

  • Extremely durable dive tank when Symbiotic Resilience is timed at low health
  • Venom Swing gives long engage and disengage routes
  • Frenzied Arrival adds AoE disruption, knock-up pressure, and backline entry
  • Cellular Corrosion slows enemies and punishes targets that cannot escape its tether range
  • Feast of the Abyss gives strong survivability, anti-heal pressure, and current-health damage
  • Strong at forcing support cooldowns before the full dive lands
  • Wall crawl and wall sprint create creative map routes
  • Low ultimate cost gives frequent disruption windows

Weaknesses

  • Limited direct ally protection compared to shield or bubble tanks
  • Can feed ultimate charge if he dives without follow-up
  • Very vulnerable when Venom Swing and Symbiotic Resilience are both down
  • Cellular Corrosion can be escaped by mobility, cleanse, speed, or spacing
  • Large hitbox makes poke and focus fire dangerous before he reaches cover
  • Struggles into mines, turrets, traps, chain CC, anti-heal, and disciplined peel
  • Feast of the Abyss can be cleansed or escaped by prepared teams
  • Needs strong support timing to avoid becoming an isolated damage sponge

Synergies

Strong Against

Hard Counters

Soft Counters

Strong Maps

Detailed notes for this section are coming soon.

Weak Maps

Detailed notes for this section are coming soon.

Recommended Comps

Detailed notes for this section are coming soon.