



Flier
Iron Man
Duelist
Flier
Iron Man functions as a flier Duelist built around aerial poke, explosive pressure, and high-damage overdrive windows. His value comes from controlling vertical angles, forcing teams out of cover, and deleting grouped targets with Invincible Pulse Cannon. He fits poke and tempo comps that want airborne pressure, shield break, and burst fight swings.

Hero Dimensions
Combat Profile
Burst Damage
8 / 10
Sustained Damage
8 / 10
Effective Range
8 / 10
Burst Healing
1 / 10
Sustained Healing
1 / 10
Self Sustain
1 / 10
Effective Health Pool
3 / 10
Self Preservation
5 / 10
Invulnerability
1 / 10
Ally Protection
1 / 10
Threat Presence
8 / 10
Space Control
7 / 10
Enemy Debuff
1 / 10
Interruption
1 / 10
Displacement
1 / 10
Movement Speed
7 / 10
Verticality
10 / 10
Rapid Relocation
8 / 10
Team Buff
1 / 10
Information Gathering
1 / 10
Team Enablement
5 / 10
Fight Winning
8 / 10
Combo Potential
7 / 10
Ultimate Economy
6 / 10
Objectives
- Coordinate Ultimates
- Counter Ultimate
- Punish Ultimate
- Bait Ultimate
- Bait Cooldowns
- Disrupt Backline
- Disrupt Frontline
- Disrupt Marksman
- Disrupt Artillery
- Disrupt Flier
- Control Space
- Deny Area
- Deny Choke Point
- Break Shield
- Suppression Fire
- Focus Fire
- Focus Frontline
- Focus Support
- Focus Flier
- Focus Marksman
- Focus Artillery
- Focus Skirmisher
- Focus Lifeline
- Focus Playmaker
- Focus Combatant
- Remove Threats From High Ground
- Prevent Escape
- Enable Poke
- Secure Pick
- Confirm Elimination
- Contest Objective
- Zone Objective
- Clear Angle
- Hold Angle
- Force Rotation
- Punish Rotation
- Mark Priority Target
Strengths
- True free-flight gives elite vertical angle control
- Strong poke pressure from Repulsor Blast splash damage
- Unibeam can quickly melt tanks or exposed squishies during clean windows
- Armor Overdrive creates high-damage tempo spikes and adds bonus health
- Hyper-Velocity gives strong rotation, escape, and angle-taking speed
- Micro-Missile Barrage adds burst pressure during movement or overdrive windows
- Invincible Pulse Cannon can break healing ultimates and wipe grouped teams
- Excellent at punishing grounded teams, bunker comps, and enemies forced through tight lanes
Weaknesses
- Very low health for a hero who is often exposed in open air
- Extremely vulnerable to hitscan, snipers, anti-air poke, and coordinated focus fire
- No true cleanse, invulnerability, shield, or reliable self-sustain
- Slow and easy to track when Hyper-Velocity is unavailable
- Overdrive and flight have loud cues that alert strong teams
- Needs cover, off-angles, and support sightlines to avoid feeding
- Ultimate can be dodged, blocked, or mitigated if launched predictably
- Struggles when divers or marksmen force him out of safe vertical angles
Synergies
Strong Against
Hard Counters
Soft Counters
Strong Maps
Detailed notes for this section are coming soon.
Weak Maps
Detailed notes for this section are coming soon.
Recommended Comps
Detailed notes for this section are coming soon.