



Flanker
Black Cat
Duelist
Flanker
Black Cat functions as a high-mobility dive Duelist built around Fortune management, stealth routes, burst combos, and backline assassination. Her value comes from isolating supports, buying the right relic for the fight, and snowballing Calling Card resets. She fits dive and tempo comps that want flexible pick pressure.

Hero Dimensions
Combat Profile
Burst Damage
8 / 10
Sustained Damage
5 / 10
Effective Range
2 / 10
Burst Healing
1 / 10
Sustained Healing
1 / 10
Self Sustain
4 / 10
Effective Health Pool
4 / 10
Self Preservation
8 / 10
Invulnerability
4 / 10
Ally Protection
1 / 10
Threat Presence
8 / 10
Space Control
4 / 10
Enemy Debuff
6 / 10
Interruption
2 / 10
Displacement
1 / 10
Movement Speed
9 / 10
Verticality
8 / 10
Rapid Relocation
9 / 10
Team Buff
3 / 10
Information Gathering
7 / 10
Team Enablement
6 / 10
Fight Winning
8 / 10
Combo Potential
8 / 10
Ultimate Economy
7 / 10
Objectives
- Initiate Ultimate
- Coordinate Ultimates
- Punish Ultimate
- Bait Ultimate
- Initiate Dive
- Follow Up Dive
- Coordinate Dive
- Solo Dive
- Bait Cooldowns
- Disrupt Backline
- Disrupt Marksman
- Disrupt Artillery
- Disrupt Flier
- Focus Fire
- Focus Support
- Focus Flier
- Focus Flanker
- Focus Marksman
- Focus Artillery
- Focus Skirmisher
- Focus Lifeline
- Focus Playmaker
- Focus Combatant
- Remove Threats From High Ground
- Chase Down Flanker
- Chase Down Skirmisher
- Prevent Escape
- Enable Dive
- Secure Pick
- Confirm Elimination
- Contest Objective
- Stall Objective
- Clear Angle
- Hold Angle
- Force Rotation
- Punish Rotation
- Apply Debuffs
- Scout Enemy Position
- Mark Priority Target
Strengths
- Extremely flexible dive toolkit through Fortune purchases and relic selection
- Strong backline assassination when Fortune is prepared before engaging
- Cat’s Cradle, wall climb, double jump, invisibility, and portal options give excellent route variety
- Phantom Pursuit can finish targets while returning her to safety
- Claw Whip adds AoE burst and bonus health when enemies are grouped
- Turn of Fortune lets her build resource before committing
- Calling Card gives strong snowball pressure through target chaining and reset potential
- Can adapt into cleanse, reveal, mobility, or anti-mobility utility depending on matchup
Weaknesses
- High skill floor because Fortune economy, relic timing, and combo routing must be managed constantly
- Low health makes failed dives very punishable
- Damage is much weaker when she enters fights without enough Fortune
- Relic purchasing can be awkward under pressure
- Cat’s Cradle charges are critical and slow to recover if wasted
- Calling Card needs line of sight and can be denied by cover, grouping, peel, or defensive ultimates
- Struggles into mines, turrets, traps, reveal tools, and anti-dive CC
- Less effective when enemies play tightly together and refuse isolated duels
Synergies
Strong Against
Hard Counters
Soft Counters
Strong Maps
Detailed notes for this section are coming soon.
Weak Maps
Detailed notes for this section are coming soon.
Recommended Comps
Detailed notes for this section are coming soon.