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Vanguard iconVanguard

Bunker

Groot

Vanguard

Bunker

Groot functions as a bunker Vanguard built around wall placement, area denial, and fight isolation. His value comes from splitting teams, blocking sightlines, trapping enemies in bad lanes, and turning chokepoints into kill zones. He fits teams that want controlled brawls, objective lockdown, and coordinated ultimate combos around trapped targets.

Anchor TankArea LockdownHard CC Ultimate
Groot prestige art

Hero Dimensions

Combat Profile

Base Health: 700Base Movement Speed: 6 m/sPrimary Fire: ProjectileUltimate Cost: 2800

Burst Damage

6 / 10

Sustained Damage

5 / 10

Sustained DamageBrawl PressureArea of Effect Damage

Effective Range

5 / 10

Poke PressureProjectile Primary Fire

Burst Healing

1 / 10

Sustained Healing

1 / 10

Self Sustain

4 / 10

Effective Health Pool

8 / 10

High Health Pool

Self Preservation

6 / 10

Shield ProtectionGrant Self Bonus Health

Invulnerability

1 / 10

Grant Self Unstoppable

Ally Protection

8 / 10

Ally Protection

Threat Presence

9 / 10

Frontline DisruptionBackline DisruptionThreat Presence

Space Control

10 / 10

Deploy Battlefield HazardsWall PlacementShield WallStall Point

Enemy Debuff

2 / 10

Interruption

6 / 10

SnareImmobilize

Displacement

7 / 10

Knock Up

Movement Speed

2 / 10

Verticality

1 / 10

Rapid Relocation

1 / 10

Team Buff

1 / 10

Information Gathering

1 / 10

Team Enablement

8 / 10

Fight Winning

7 / 10

Combo Potential

9 / 10

Hard CC UltimateArea Denial UltimateDisruption UltimateInitiation Ultimate

Ultimate Economy

6 / 10

Objectives

  • Initiate Ultimate
  • Coordinate Ultimates
  • Counter Ultimate
  • Punish Ultimate
  • Bait Ultimate
  • Disrupt Frontline
  • Disrupt Backline
  • Solo Frontline
  • Anchor Frontline
  • Peel Flanker
  • Peel Disruptor
  • Control Space
  • Deny Area
  • Deny Side Alley
  • Deny Choke Point
  • Take Space
  • Create Space
  • Hold Space
  • Break Shield
  • Focus Fire
  • Focus Frontline
  • Focus Support
  • Focus Flanker
  • Focus Marksman
  • Focus Artillery
  • Protect Backline
  • Protect Supports
  • Contest Objective
  • Stall Objective
  • Zone Objective
  • Clear Angle
  • Hold Angle
  • Force Rotation
  • Punish Rotation
  • Interrupt Channel
  • Secure Pick
  • Confirm Elimination

Strengths

  • Elite space control through wall placement
  • Splits enemy frontlines from supports
  • Strong objective stall and choke denial
  • Blocks doors, ramps, lanes, sightlines, and retreat paths
  • Excellent setup tank for AoE burst ultimates
  • Strong into grounded teams that rely on tight formations
  • Can peel divers by walling off follow-up damage or escape routes
  • High health and bonus-health uptime make him difficult to remove when supported

Weaknesses

  • No true mobility or escape tool
  • Bad walls can block ally damage, healing, rotations, or ult follow-up
  • Struggles on open maps with multiple vertical angles
  • Vulnerable to sustained wall break and poke when cooldowns are down
  • Fliers and high-ground heroes can bypass much of his ground control
  • Requires strong map knowledge and team coordination
  • Can feed ultimate charge if he anchors too long without pressure or support

Synergies

Strong Against

Hard Counters

Soft Counters

Strong Maps

Detailed notes for this section are coming soon.

Weak Maps

Detailed notes for this section are coming soon.

Recommended Comps

Detailed notes for this section are coming soon.