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Duelist iconDuelist

Flanker

Psylocke

Duelist

Flanker

Psylocke functions as a stealth dive Duelist built around burst combos, cooldown cycling, and backline assassination. Her value comes from using Psychic Stealth and Psi-Blade Dash to take off-angles, force support cooldowns, and finish isolated targets. She fits dive comps that want fast picks, flank pressure, and a dangerous fight-swinging ultimate.

Dive DPSBackline AssassinBurst Wipe Ultimate
Psylocke prestige art

Hero Dimensions

Combat Profile

Base Health: 250Base Movement Speed: 6 m/sPrimary Fire: HitscanUltimate Cost: 3400

Burst Damage

8 / 10

Pick PotentialOff-Angle PressureBurst DamageFlank PressureDive Pressure

Sustained Damage

6 / 10

Sustained DamageBrawl Pressure

Effective Range

5 / 10

Aerial PressurePoke PressureHitscan Primary Fire

Burst Healing

1 / 10

Sustained Healing

1 / 10

Self Sustain

1 / 10

Self-Sustain

Effective Health Pool

4 / 10

Low Health Pool

Self Preservation

8 / 10

Grant Self Bonus Health

Invulnerability

1 / 10

Ally Protection

1 / 10

Threat Presence

8 / 10

Frontline DisruptionBackline DisruptionThreat Presence

Space Control

3 / 10

Enemy Debuff

2 / 10

Slow

Interruption

1 / 10

Displacement

1 / 10

Movement Speed

8 / 10

Grant Self Increased Movement Speed

Verticality

3 / 10

Phase

Rapid Relocation

8 / 10

Dash

Team Buff

1 / 10

Information Gathering

2 / 10

Invisibility

Team Enablement

5 / 10

Fight Winning

8 / 10

Burst Wipe UltimateChanneled DPS Ultimate

Combo Potential

6 / 10

Disruption Ultimate

Ultimate Economy

7 / 10

Objectives

  • Initiate Ultimate
  • Coordinate Ultimates
  • Punish Ultimate
  • Bait Ultimate
  • Initiate Dive
  • Follow Up Dive
  • Coordinate Dive
  • Solo Dive
  • Bait Cooldowns
  • Disrupt Backline
  • Disrupt Marksman
  • Disrupt Artillery
  • Disrupt Flier
  • Focus Fire
  • Focus Support
  • Focus Flier
  • Focus Flanker
  • Focus Marksman
  • Focus Artillery
  • Focus Skirmisher
  • Focus Lifeline
  • Focus Playmaker
  • Focus Combatant
  • Remove Threats From High Ground
  • Chase Down Flanker
  • Chase Down Skirmisher
  • Prevent Escape
  • Enable Dive
  • Secure Pick
  • Confirm Elimination
  • Contest Objective
  • Stall Objective
  • Clear Angle
  • Hold Angle
  • Force Rotation
  • Punish Rotation
  • Apply Debuffs
  • Mark Priority Target

Strengths

  • High burst potential when crossbow bolts, Wing Shurikens, and dash recalls are chained cleanly
  • Strong stealth access for flanks, resets, and target scouting
  • Psi-Blade Dash gives two fast engage or escape charges
  • Primary hits reduce cooldowns, rewarding accuracy and uptime
  • Wing Shurikens add bonus health and burst recall pressure
  • Excellent at forcing support cooldowns before a full dive
  • Dance of the Butterfly can wipe grouped squishies and punish objective stalls
  • Cloak & Dagger team-up adds self-healing, slow, and phase utility

Weaknesses

  • Low base health makes failed dives very punishable
  • No hard crowd control or true defensive save outside mobility and stealth
  • Damage depends heavily on landing close-to-mid-range shots and clean shuriken recalls
  • Struggles into traps, mines, turrets, reveal tools, and grouped peel
  • Stealth is short and does not make her fully safe if enemies track her route
  • Dance of the Butterfly can hit barriers instead of priority targets
  • Weak when forced to front-to-back through shields
  • Requires strong timing, map routes, and target selection

Synergies

Strong Against

Hard Counters

Soft Counters

Strong Maps

Detailed notes for this section are coming soon.

Weak Maps

Detailed notes for this section are coming soon.

Recommended Comps

Detailed notes for this section are coming soon.