



Disrupter
Captain America
Vanguard
Disrupter
Captain America functions as a mobile disrupter Vanguard built around shield pressure, dive engages, projectile deflection, and team tempo. His value comes from forcing backline attention, blocking key projectiles, knocking enemies up, and leading pushes with Freedom Charge. He fits dive and brawl comps that want a fast frontline initiator.

Hero Dimensions
Combat Profile
Burst Damage
5 / 10
Sustained Damage
5 / 10
Effective Range
3 / 10
Burst Healing
1 / 10
Sustained Healing
1 / 10
Self Sustain
4 / 10
Effective Health Pool
8 / 10
Self Preservation
7 / 10
Invulnerability
1 / 10
Ally Protection
6 / 10
Threat Presence
7 / 10
Space Control
6 / 10
Enemy Debuff
2 / 10
Interruption
6 / 10
Displacement
7 / 10
Movement Speed
8 / 10
Verticality
5 / 10
Rapid Relocation
7 / 10
Team Buff
8 / 10
Information Gathering
1 / 10
Team Enablement
8 / 10
Fight Winning
7 / 10
Combo Potential
7 / 10
Ultimate Economy
6 / 10
Objectives
- Initiate Ultimate
- Coordinate Ultimates
- Counter Ultimate
- Punish Ultimate
- Bait Ultimate
- Initiate Dive
- Follow Up Dive
- Coordinate Dive
- Solo Dive
- Bait Cooldowns
- Disrupt Backline
- Disrupt Frontline
- Disrupt Marksman
- Disrupt Artillery
- Disrupt Flier
- Solo Shield
- Solo Frontline
- Peel Flanker
- Peel Disruptor
- Peel Skirmisher
- Peel Bruiser
- Control Space
- Deny Area
- Take Space
- Create Space
- Hold Space
- Suppression Fire
- Focus Fire
- Focus Frontline
- Focus Support
- Focus Flier
- Focus Flanker
- Focus Marksman
- Focus Artillery
- Focus Skirmisher
- Focus Lifeline
- Focus Playmaker
- Focus Combatant
- Remove Threats From High Ground
- Chase Down Flanker
- Chase Down Skirmisher
- Prevent Escape
- Protect Backline
- Protect Supports
- Enable Dive
- Enable Brawl
- Secure Pick
- Confirm Elimination
- Contest Objective
- Stall Objective
- Zone Objective
- Clear Angle
- Hold Angle
- Force Rotation
- Punish Rotation
- Interrupt Channel
- Apply Debuffs
- Mark Priority Target
Strengths
- Strong mobile Vanguard who can initiate without needing to slowly walk front-to-back
- Living Legend can block and deflect important projectile pressure, including some ultimate threats
- Leading Dash, Fearless Leap, Liberty Rush, and Super-Soldier Slam give strong chase, peel, and engage flexibility
- Freedom Charge gives teamwide bonus health, movement speed, and ultimate-charge acceleration for pushes and overtime fights
- Good at forcing supports and snipers to look away from the main fight
- Can peel divers by body-blocking, knocking enemies up, and pressuring exits
- Works well as a tempo tank beside dive Duelists or brawl supports
Weaknesses
- Lower base health than heavier Vanguards without anchor bonus
- Shield is smaller than true barrier tanks and does not block splash damage reliably
- Not a strong stationary anchor for slow poke comps
- Damage is steady but not high enough to solo-kill disciplined backlines without follow-up
- Vulnerable when Leading Dash, Liberty Rush, and shield resources are forced early
- Can be kited by fliers, snipers, speed boosts, traps, mines, and layered peel
- Bad dives can isolate him from healing and feed ultimate charge
- Freedom Charge loses value if teammates do not push with him
Synergies
Strong Against
Hard Counters
Soft Counters
Strong Maps
Detailed notes for this section are coming soon.
Weak Maps
Detailed notes for this section are coming soon.
Recommended Comps
Detailed notes for this section are coming soon.