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Flier

Storm

Duelist

Flier

Storm functions as a flier Duelist built around aerial poke, piercing projectile pressure, and teamwide weather buffs. Her value comes from controlling vertical angles, boosting ally speed or damage, and forcing grouped enemies to scatter during Omega Hurricane. She fits poke and tempo comps that want airborne utility and AoE pressure.

Flier DPSAerial BombardierChanneled DPS Ultimate
Storm prestige art

Hero Dimensions

Combat Profile

Base Health: 250Base Movement Speed: 6 m/sPrimary Fire: ProjectileUltimate Cost: 3400

Burst Damage

5 / 10

Pick PotentialOff-Angle PressureBurst Damage

Sustained Damage

6 / 10

Sustained DamageShield BreakArea of Effect Damage

Effective Range

7 / 10

Aerial PressurePoke PressureProjectile Primary Fire

Burst Healing

1 / 10

Sustained Healing

1 / 10

Self Sustain

2 / 10

Self-Sustain

Effective Health Pool

3 / 10

Low Health Pool

Self Preservation

3 / 10

Grant Self Bonus Health

Invulnerability

1 / 10

Ally Protection

2 / 10

Threat Presence

6 / 10

Frontline DisruptionBackline DisruptionThreat Presence

Space Control

7 / 10

Enemy Debuff

4 / 10

Slow

Interruption

2 / 10

Displacement

5 / 10

Movement Speed

4 / 10

Grant Self Increased Movement Speed

Verticality

10 / 10

Free Flight

Rapid Relocation

3 / 10

Team Buff

8 / 10

Grant Self Damage BoostGrant Target Damage BoostArea of Effect Damage BoostGrant Target Speed BoostArea of Effect Speed Boost

Information Gathering

1 / 10

Team Enablement

8 / 10

Fight Winning

7 / 10

Channeled DPS Ultimate

Combo Potential

8 / 10

Area Denial UltimateDisruption UltimateInitiation Ultimate

Ultimate Economy

6 / 10

Objectives

  • Initiate Ultimate
  • Coordinate Ultimates
  • Punish Ultimate
  • Bait Ultimate
  • Follow Up Dive
  • Coordinate Dive
  • Bait Cooldowns
  • Disrupt Backline
  • Disrupt Frontline
  • Disrupt Marksman
  • Disrupt Artillery
  • Disrupt Flier
  • Control Space
  • Deny Area
  • Deny Side Alley
  • Deny Choke Point
  • Take Space
  • Create Space
  • Hold Space
  • Break Shield
  • Suppression Fire
  • Focus Fire
  • Focus Frontline
  • Focus Support
  • Focus Flier
  • Focus Marksman
  • Focus Artillery
  • Focus Skirmisher
  • Focus Lifeline
  • Focus Playmaker
  • Focus Combatant
  • Remove Threats From High Ground
  • Prevent Escape
  • Enable Dive
  • Enable Poke
  • Enable Brawl
  • Secure Pick
  • Confirm Elimination
  • Contest Objective
  • Zone Objective
  • Clear Angle
  • Hold Angle
  • Force Rotation
  • Punish Rotation
  • Apply Debuffs
  • Interrupt Channel
  • Mark Priority Target

Strengths

  • True free-flight gives constant vertical angle access
  • Piercing Wind Blade pressures grouped enemies and choke pushes efficiently
  • Weather Control adds teamwide speed or damage depending on fight tempo
  • Goddess Boost creates strong 8-second pressure windows through enhanced speed, slow, damage boost, and lightning strikes
  • Omega Hurricane can pull clustered enemies, force defensive ultimates, and punish objective stalls
  • Strong aura value when played near brawl tanks, poke DPS, or clustered supports
  • Good into grounded teams that struggle to contest vertical pressure
  • Can farm ultimate quickly when piercing multiple enemies

Weaknesses

  • Low base health makes hitscan, sniper, and burst pressure dangerous
  • Slow aerial movement makes her easier to track than faster fliers
  • No true dash, cleanse, invulnerability, or reliable escape tool outside ultimate activation
  • Needs support line of sight because she often plays exposed vertical angles
  • Aura value drops when teammates spread too far from her 15m weather radius
  • Primary fire is projectile-based and requires prediction
  • Omega Hurricane can be outhealed, stunned, blocked, or burned down if used without setup
  • Struggles into disciplined anti-air and long-range focus fire

Synergies

Strong Against

Hard Counters

Soft Counters

Strong Maps

Detailed notes for this section are coming soon.

Weak Maps

Detailed notes for this section are coming soon.

Recommended Comps

Detailed notes for this section are coming soon.