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Duelist iconDuelist

Flier

Human Torch

Duelist

Flier

Human Torch functions as a flier Duelist built around aerial pressure, flame fields, and area denial. His value comes from controlling space with Blazing Blast, connecting fire zones with Pyro-Prison, and overwhelming teams during Supernova. He fits poke and control comps that want vertical pressure, objective burn, and anti-ground zoning.

Flier DPSAerial BombardierChanneled DPS Ultimate
Human Torch prestige art

Hero Dimensions

Combat Profile

Base Health: 250Base Movement Speed: 6 m/sPrimary Fire: ProjectileUltimate Cost: 3400

Burst Damage

7 / 10

Pick PotentialOff-Angle PressureBurst DamageFlank PressureDive Pressure

Sustained Damage

8 / 10

Sustained DamageShield BreakArea of Effect DamageDamage Over Time

Effective Range

6 / 10

Aerial PressurePoke PressureProjectile Primary Fire

Burst Healing

1 / 10

Sustained Healing

1 / 10

Self Sustain

2 / 10

Self-Sustain

Effective Health Pool

3 / 10

Low Health Pool

Self Preservation

5 / 10

Grant Self Bonus HealthGrant Self Damage Reduction

Invulnerability

1 / 10

Ally Protection

1 / 10

Threat Presence

8 / 10

Frontline DisruptionBackline DisruptionThreat Presence

Space Control

8 / 10

Deploy Battlefield Hazards

Enemy Debuff

5 / 10

Apply GroundedSlow

Interruption

5 / 10

Displacement

6 / 10

PushKnock Up

Movement Speed

7 / 10

Verticality

10 / 10

Free FlightTemporary Flight

Rapid Relocation

8 / 10

DashSlam

Team Buff

1 / 10

Information Gathering

1 / 10

Team Enablement

6 / 10

Fight Winning

8 / 10

Channeled DPS Ultimate

Combo Potential

8 / 10

Area Denial UltimateDisruption Ultimate

Ultimate Economy

6 / 10

Objectives

  • Initiate Ultimate
  • Coordinate Ultimates
  • Punish Ultimate
  • Bait Ultimate
  • Follow Up Dive
  • Coordinate Dive
  • Bait Cooldowns
  • Disrupt Backline
  • Disrupt Frontline
  • Disrupt Marksman
  • Disrupt Artillery
  • Disrupt Flier
  • Control Space
  • Deny Area
  • Deny Side Alley
  • Deny Choke Point
  • Take Space
  • Create Space
  • Hold Space
  • Break Shield
  • Suppression Fire
  • Focus Fire
  • Focus Frontline
  • Focus Support
  • Focus Flier
  • Focus Marksman
  • Focus Artillery
  • Focus Skirmisher
  • Focus Lifeline
  • Focus Playmaker
  • Focus Combatant
  • Remove Threats From High Ground
  • Prevent Escape
  • Enable Poke
  • Enable Brawl
  • Secure Pick
  • Confirm Elimination
  • Contest Objective
  • Zone Objective
  • Clear Angle
  • Hold Angle
  • Force Rotation
  • Punish Rotation
  • Apply Debuffs
  • Mark Priority Target

Strengths

  • True free-flight gives strong vertical angle control
  • Excellent objective and choke denial through flame fields and Pyro-Prison
  • Can pressure grouped enemies without needing direct line-up headshots
  • Supernova creates huge burn zones and forces teams to scatter or retreat
  • Flaming Meteor gives burst repositioning, AoE damage, field detonation, and bonus health
  • Strong into grounded brawl teams that must cross predictable lanes
  • Pairs well with shields, portals, damage boosts, and crowd-control ultimates
  • Can punish low-mobility supports and tanks from difficult vertical angles

Weaknesses

  • Low health makes hitscan and sniper pressure extremely dangerous
  • Weak when forced into open air without cover or support sightlines
  • Projectile spread and falloff reduce long-range pick consistency
  • Flame field value depends on enemy pathing and map geometry
  • Pyro-Prison requires setup and can be avoided if fields are poorly placed
  • Season 7.5 Plasma Body is more predictable and charge-based, making bad movement timing easier to punish
  • Struggles into strong hitscan, anti-air, hard poke, and disciplined spread formations
  • Ultimate can be outhealed, escaped, or denied if used without setup

Synergies

Strong Against

Hard Counters

Soft Counters

Strong Maps

Detailed notes for this section are coming soon.

Weak Maps

Detailed notes for this section are coming soon.

Recommended Comps

Detailed notes for this section are coming soon.