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Combatant
Deadpool (HEAL)
Strategist
Combatant
Deadpool Heal functions as a combatant Strategist built around mobile healing, self-sustain, and aggressive brawl support. His value comes from healing through pistols, katana hits, Healing Hop resets, and disruptive close-range pressure. He fits dive and brawl comps that want a support who can follow engages, survive chaos, and turn scrappy fights into sustained tempo.

Hero Dimensions
Combat Profile
Burst Damage
4 / 10
Sustained Damage
5 / 10
Effective Range
5 / 10
Burst Healing
5 / 10
Sustained Healing
8 / 10
Self Sustain
8 / 10
Effective Health Pool
4 / 10
Self Preservation
8 / 10
Invulnerability
6 / 10
Ally Protection
5 / 10
Threat Presence
6 / 10
Space Control
5 / 10
Enemy Debuff
5 / 10
Interruption
2 / 10
Displacement
1 / 10
Movement Speed
7 / 10
Verticality
8 / 10
Rapid Relocation
7 / 10
Team Buff
6 / 10
Information Gathering
1 / 10
Team Enablement
7 / 10
Fight Winning
6 / 10
Combo Potential
6 / 10
Ultimate Economy
7 / 10
Objectives
- Coordinate Ultimates
- Counter Ultimate
- Bait Ultimate
- Follow Up Dive
- Coordinate Dive
- Bait Cooldowns
- Disrupt Backline
- Disrupt Marksman
- Disrupt Artillery
- Pocket Healing Vanguard
- Pocket Healing Duelist
- Pocket Healing Strategist
- Peel Flanker
- Peel Disruptor
- Peel Skirmisher
- Control Space
- Hold Space
- Focus Fire
- Focus Support
- Focus Flanker
- Focus Skirmisher
- Chase Down Flanker
- Chase Down Skirmisher
- Prevent Escape
- Protect Backline
- Protect Supports
- Enable Carry
- Enable Dive
- Enable Brawl
- Contest Objective
- Stall Objective
- Zone Objective
- Apply Debuffs
- Mark Priority Target
Strengths
- Mobile support who can follow dive and brawl engages
- Strong self-preservation through Healing Factor, invulnerability windows, Healing Hop, and dash movement
- Can heal while actively pressuring enemies instead of playing purely passive
- Strong clustered-fight value through area healing and Deadpool In Your Area
- Final Exam can stabilize extended fights with high healing over time
- Upgrade system rewards high uptime and clean mechanics
- Can disrupt enemy vision while sustaining allies
- Jeff team-up adds extra healing utility and tempo value
Weaknesses
- Lowest base health profile among supports
- Healing output depends heavily on aim, proximity, and uptime
- Risky if forced to heal from long range or outside brawl range
- Style Rating resets on death, making bad positioning very costly
- Ultimate is frequent but less instantly fight-winning than stronger support ultimates
- Vulnerable to snipers, burst poke, hard CC, mines, and turret setups
- Requires teammates to fight near him to maximize area healing
- Can be punished if he overcommits like a Duelist instead of stabilizing his team
Synergies
Strong Against
Hard Counters
Soft Counters
Strong Maps
Detailed notes for this section are coming soon.
Weak Maps
Detailed notes for this section are coming soon.
Recommended Comps
Detailed notes for this section are coming soon.